Mrphghld;fj

Jun. 6th, 2017 10:32 pm
cashew: dude with sunglasses looking confused (Misc // Haa?)
[personal profile] cashew
Just spent all day trying to figure out how to make an indoor door. Ugh.

See, the thing about tiled mapping is trying to figure out how to give a sense of depth when using an overhead view and also trying to figure out how much of the character is covered up when walking through the archway.

Granted, I could choose to just make an open hole in the wall, but it looked weird so...here I am, trying to figure out how to work within the limitations of tile mapping. Ugh. (Because doing parallax mapping would be ridiculous and laggy and leave me with no time to do any form of actual game designing as all my time would be dedicated to making freaking doors.)

Date: 2017-06-07 05:10 pm (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
Wouldn't it be easier just to string up a ceiling to floor curtain or put up a screen of some kind?

*is reminded that my room's bathroom door doesn't close because bathroom floor apparently curves up*

Date: 2017-06-09 08:11 am (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
Ugh sorry... must've been sleep deprived (again) when I read the original post. I thought you were talking about interior design for your actual physical room. Ignore me...

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