Wednesday, October 5th, 2016

cashew: Riza Hawkeye emptying her guns at the viewer (FMA // die)
While playing GW2, I've kind of already ranted a bit, but since in game chat box is not really conducive to writing long ass complaints on why I hate the story writing, I'm going to go into a little more detail about what's been bugging me about where the GW2 writing has been heading.

First, a little context. Cut for length - click to read. )

Look, I'm not trying to say that the only way to write a game story is to offer customization, but GW2 has billed itself on this. This is how GW2 is trying to stand out from the crowd. This is supposed to be one of the reasons to play GW2 over another MMO, because it gave you a personalized story. GW2 made its bed, and it should be held responsible for lying in it.

And all of that is why I am utterly galled at the trend that started with Heart of Thorns expansion the utter removal of personalization. What is the point of giving us dialogue choice when it doesn't actually change the dialogue? And other than the first instance of the HoT story, everything was set in stone. And not only that, every racial dialogue sounds like it was written for humans.

Why offer us the option to play multiple races only to make it utterly pointless to play them? Why would an Asura just sit around and take it when another Asura is lecturing them? Why would the Asura PC be utterly illiterate in their own racial history? Why would Taimi (Asura NPC) feel the need to dumb down her explanations for a fellow Asura?

And what's most infuriating is that all of this is actually really easy to fix.

Fixing story telling to give the illusion of personalization. )

I know MMO writing is really not exactly the cream of the crop when it comes to games, but for fuck's sake, you can do better with even just a little more of giving a damn.

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