Saturday, March 27th, 2021

cashew: Sumomo acting like Sumomo (Chobits // Sumomo)

I've started on the path of a new BlueStacks mobile game. This time, it's Tales of Wind (AKA Laplace M in South East Asian version). I'm playing the Global version, hence Tales of Wind.

First Impression:

Wow, that's a lot of Spanish language players. Followed by Portuguese language players. What's even happening?

So, I'm not very far along (only been playing 2 days), but so far, the game is pretty generous to new players. From what I can gather of the very poorly written guides out there — and I do mean poorly written, the grammar is absolutely horrid, I don't know what's going on in this fanbase — the pay-to-win aspect of this game gets more obnoxious later on. However, I haven't really hit any progression walls, although I feel like I'm spending more time in the game trying to figure out what I'm supposed to do for the quest than doing the actual quest. Let's just say both the in-game tutorial and the external guides are all very unhelpful. So I end up clicking on a bunch of things and hope for the best.

But!

The graphics are insanely cute and I'm very amused at being able to turn into a giant fluff ball creature and roll into the enemy a lot. That animation is hilarious and I love using the skill. I'm literally smashing world bosses with apples, it's great. Check out their promo video, it's so insanely cute.

Currently, I'm running the new class, Summoner, which allows me to use a cat as my tank. Yes, you read that right, my tank is a cat. Basically, a summoner has a cat-tank that does melee damage while the human stands back and do ranged damage. This is class is pretty self sufficient in terms of general stuff and really good at solo-ing bosses (although the game heavily discourages solo-ing and gives you AI party members plus bonus drops for being in a party of 3+).

Oh, and there's a whole farming system, which helps you gain materials that you need to enhance cards. Cards are add-ons to equipment to help make them more powerful. What I appreciate is that, unlike a lot of old-school MMOs, Tales of Wind doesn't penalize you for failing enhancements. You'll lose your materials, but at least you can keep your equipment. And equipment enhancements automatically swaps onto the new item, which greatly reduces upgrade frustration. (Card enhancements, however, do not carry over. However, card enhancement is much cheaper to come by.)

Point is, my first two days have been pretty fun so far. We'll see if this game disappoints me later like Black Dessert Mobile did...

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