cashew: dude with sunglasses looking confused (Misc // Haa?)
[personal profile] cashew

Spent a whole day reading way, way too much 卢俊义×燕青 fanfic. One, Water Margins fanfic is significantly better written. Two, Water Margins fanfic almost exclusively fades to black when it comes to porn because no one can figure out how to write passable porn in Classical Chinese, so like, kudos that that one explicit PWP in Classical Chinese for Jing Yuan/Dan Heng ship. Three, all this just makes me even sadder about the state of Jing Yuan in HSR.

I feel like miHoyo bit off more than they can chew with this character. MiHoyo writing is already pretty shit, but they really don't seem to know how to write characters as bad-ass. The voice acting is pulling a lot of the weight, but the plot makes no sense. (Yes, I finally watched the next part of 2.4 patch...I'm not impressed.) Character motivation is all over the place, or it's opaque for the sake of being "mysterious", but I suspect even the writers themselves have no fucking clue what they actually want to do with Jing Yuan anymore. Cool and tactical, a gentle giant with nerves of steel and...that's it. Is he meant to be tragic? Heroic? Scapegoat or savior? There is no plan!

Why does Xianzhou higher ups want to pull down an immensely talented general who has proved himself over and over and over? Who knows...the writers are just throwing in the "evil magistrates" trope and ignoring that those "evil magistrates" characters had personal interests that conflicted with whomever they're trying to frame/slander/murder. What is the political structure of Xianzhou? Who knows, let's just drop cool names that sound ancient. What's the chain of command and how is the military organized? Who the fuck cares, here's a new character, pay us.

I feel like Xianzhou is miHoyo's attempt to do Wuxia (or Xianxia) but in SPAAAACE, and it honestly sucks. It has all the dressing of the genre but none of the emotional core. Wuxia is a genre that's defined by its exploration of what makes a hero, both in feats and in the emotional journey of trying to live up to conflicting expectations while fighting for a balance between personal desires and social responsibility. Xianxia is an exploration of the complex interaction of elements that makes up an identity set in a fantasy world where rules don't always follow that of our human understanding, which allows us to breakdown how lineage, upbringing, ideology, sexuality, gender norms, and inter-personal relationships contribute to fully realizing personhood.

Meanwhile, HSR is...Heeeeeey, look, funny rivalry.

What's frustrating is that there's actually so much here that can be expanded upon. A deeper delve into these characters by having their actual backstories, seeing them deal with events and respond to other characters, would have been a rich mine of genuine emotion. Showing us, the players, characters with vulnerability and flaws and frustration and failures would serve so much more to make these characters fleshed out and real. Instead, miHoyo is too busy vibing and thinking up new game mechanics to question the character of the characters they've released.

All we're left with is just a bunch of walking tropes. Here's the sly one, the cool one, the reserved one, the scheming one, the brash one, the thoughtful one, the loner one, etc. etc. etc. Accidentally, they'll create something that has so much potential that it almost seems like a fully realized character. But then the story proves that actually, no, there's nothing. It's just all smoke and mirrors.

Date: 2024-08-30 16:08 (UTC)
tanithryudo: (Read)
From: [personal profile] tanithryudo
To be fair... I don't think gatcha games are meant to be a great medium for storytelling from the concept. It's one thing if they are using an existing IP, but in those cases, the story is already told using other mediums/format/etc. But the only predecessor that Star Rail *sort of* has is Impact 3rd and that's a gatcha game too.

So eh... it's better for your blood pressure if you don't carry too much expectations into the story. Less disappointment that way.

Fanfic on the other hand... well, that depends on the generation of writers. And as with all fanfic, it's gonna be 99% dross and 1% good stuff. In that respect, the problem with Jing Yuan is that his pairings are not really that popular, unfortunately. Compared to the Aventurine/Ratio pairing, although there's a whole lot of sucky fic there too, at least the total is large enough that there's also a higher number of decent/good fics.
Edited Date: 2024-08-30 16:10 (UTC)

Date: 2024-08-31 07:13 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
Well, they also have to pace the storytelling with selling the banners. So sales requirements are taking precedence over plotting, which contributes to the problem. A lot of fans believe (and I agree) that the Quintet storytelling was at least partially ruined due to the order they had to sell the banners for Blade, DHIL, Jingliu. But unfortunately since this is the sales model they've chosen, there's not much that the user can do about it.

Not sure if it's a good sign or not that the 2.6 patch will only have 1 new character banner. Maybe they'll slow down the release of new characters in the future and better pace storytelling? ...Nah, better not get my hopes up.

Date: 2024-08-31 15:12 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
The problem is that kind of storyline would be focused too much on the interpersonal drama, and not enough boss fights to satisfy the players who are not invested in those characters. I mean, a significant portion of the playerbase, especially so early in the games life when a lot of it's players are partly inherited Impact3rd, don't care for male characters. =/

IMO, they could just have more outright explanations of what exactly happened during the Quintet era (in CLEAR WORDS!) and a few cinematic flashbacks of the Quintet era relationships, stuffed into a character quest (maybe Jing Yuan's, cuz I don't recall we ever got a companion quest for him, or even Blade's, cuz I don't recall the contents of his). One of the biggest problems with the Quintet story is that they kept trying to make it mysterious, but then dragged on the mystery for 3 patches (40x3=120 days) and then never really produced a payoff at the end, because a lot of the Quintet drama is *still* a mystery, only partially pieced together from lore fragments that stand outside of any quest narrative.
Edited Date: 2024-08-31 15:12 (UTC)

Date: 2024-09-01 05:30 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
I think it is the lack of details that a lot of people didn't like. Like, people who weren't into the characters themselves, they probably want to know more about the backstory worldbuilding...

Like, if they'd provided more details about the threats the Quintet handled and the consequences/lives saved, people would be able to emphasize more with the hype around their legend, and be able to commiserate more with their fall.

If we got more details about the actual damage caused by Dan Feng's experimental blowup other than a few fragmented accounts (and only from rebirthing Vidyadhara at that), people might be more ready to judge against him (or take his side instead, depending on how it was meant to be perceived).

Like, we don't even know enough about the laws of the Luofu to know why they had to scrub Jingliu's name from all the records! She didn't mess around with Abundance. Just went mara-struck, which is an expected event for Xianzhou citizens at the end of their lifespan. She even turned herself in beforehand! How could she be "culpable" for the fact that they couldn't hold her after she went past the limit? And how does is her actions after going insane apparently balance out her long lifetime of service? *throws hands*

As it is, everything we got are vague fragments and hearsay, and the audience has to fill a lot of blanks with our own imagination. Having the VA try to carry the emotional impact alone without any concrete, objective, details to back it up is... eh, hard to emphasize with.

Date: 2024-09-01 16:22 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> they never handled those threats as a Quintet

I dunno, it seems a bit of a reach that the whole "Quintet" thing was made up from folk legend. While historically IRL, I could see how that kind of thing could develop, I am more inclined to believe that Hoyo at least really meant for them to have actually been something of a team that did extraordinary things together as a team (similar to our current Astral Express adventure team) in the past. Most likely despite the disapproval of various factions. And also before the battle with Shuhu; that is, not necessarily during the outright war scenario where they would actually have different obligations to the war effort.

> far greater detailed account of the damage from abomination dragon

I dunno, the mechanics of boss fights usually just focus on the fight itself and not necessarily on the collateral or aftermath. Like, the fight against Phantylia took place in a very flash manner on the Luofu, but we never got any dialogue or stuff afterwards that indicated it caused any/more collateral damage than the Stellaron raising the Arbor did. Ditto the fight against the Doomsday Beast in the tutorial, I don't think we ever saw the bill for that.

> not letting Dan Heng actually remember the events is the biggest miss step of the entire Sedition story

Hm, I could see that the reason Hoyo did that is because a character that is part of the protagonist trio can't have something that ties them down outside of the trio. They can hint at CP outside of the protagonist party, but it can only be hints and never outright anything that threatens to take them out of the group. Otherwise people who were sold on the trio before at the start of the game can easily become offended. And let's face it, CP-players are only going to be a very small part of the playerbase.

For that matter, *because* Dan Heng is part of the protagonist trio, I don't think they can actually make it seem like it's "right" for Dan Heng to be culpable for his predecessor's crimes (eg. if it was too inexcusable/damaging). The fans would riot, and I would also think there would be problems with parents and censorship that would come up. So they are stuck with the requirement that Dan Heng as a protagonist character must be "innocent" legally, and whatever angst leveled against him potentially excusable in the eyes of the audience.

Of course, given that, I'm not sure why they even took the story this way with the Vidyadhara reincarnation and with the Sedition being such a big deal. I can see that they probably always intended Dan Heng to move past his past as part of his "character growth" and "affirming his ties with the Astral Express". But that kind of storyline will either conflict with such a former life backstory, or they would necessarily have to make said problems of the past life...not quite as problematic. Not sure if that's any part of the reason they are vague about it.

I mean, the emotion & relationship centric storytelling version you have would make for a great fanfic, and put in the game, it would probably be awesome for the fangirl playerbase who are invested in the Luofu. But... it feels more jjwtx than qidian, is the feel I get from it. :p So I am not sure the playerbase who are... well, the guys, would react to it.

> Random Corrupt Political Decisions don't require justification

Ugh.

> Blade and Jingliu and Jing Yuan's version of the story

Hm, with Blade, I would suspect there's a 50-50 chance his character story if we ever get it is going to be Stellaron Hunter focused. Because let's face it, the SH and their members are more popular as a faction than the Xianzhou to the playerbase, even from the beginning.

Jingliu already got her character story, and it was like half focused on her current anti-Abundance plans. Which I get why Hoyo decided that, because focusing on the current meta-plot is more important to players than harping on a past that only really matters to one major supporting character. But still, Jingliu sounds like she doesn't actually have any personal beef with Dan Feng/Dan Heng (anymore?), while viewing them as one person. (Then again, her current antics supposedly led to a lot of deaths too, potentially half the Luofu according to Elios' predictions if the Astral Express hadn't intervened. So I guess it would've been hypocritical of her to dump on DF/DH for whatever damage the Sedition caused.)

Jing Yuan's story... I feel that if Hoyo ever makes it, it will be as a vehicle to introduce other Xianzhou generals/ships/etc., rather than beating on a horse that's already been consigned as dead by the playbase. :/
Edited Date: 2024-09-01 19:51 (UTC)

Date: 2024-09-02 06:34 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> I find it hard to imagine how people in 云骑军、天舶司、工造司 would've combined together into an adventuring unit

A lot of delegation, I guess? Or in Dan Feng's specific case, he can just do what Bailu does, sneak away from the handmaidens. Like, what are they going to do to him afterwards? A scolding?

But really, this is something that Mihoyo could just handwave away. Like how Feixiao can leave her ship for over a month to attend the Luofu's wardance. (And according to leaks, her aide Moze is actually the Yaoqing's Vidyadhara high elder in disguise...not sure if that's true).

> Dan Heng is innocent, because he's not the one that perpetrated the crime.

Eh, there are enough proponents of the 1-person view of Yinyue that it may not end up being seen that way by the playerbase. Even with the current state of the story, there are plenty of people who feel Dan Heng is actually culpable for the Dan Feng's crimes (and all the problems of the Luofu all the way up to and including the current traitor Vidyadharas, etc.) and should be rightfully executed or imprisoned forever, and his character ruined forever because the protagonist party shouldn't have criminals in it blahblah...

You have to consider that a significant portion of the playerbase are... really young, and don't necessarily have fully developed logic centers (or 三观).

> Xianxia's core engagement is emotions and relationships. Hell, the part of the reason Xianxia became a thing is because people wanted the personal drama to be of higher relevance than the political background in Wuxia stories

Em... are we talking about the modern commercialized qidian genre of Xianxia, or the older works like 《西游记》《蜀山仙侠传》《魔道...》?

Because the "modern" Xianxia genre that the playerbase is more likely familiar with, is more about DBZ-esque endless power fantasy power ups, face-slapping, and occasional harem-building on the side. Oh, and completely formulaic power levels / level ups, because the defining authors were paid by the word count. Emotions and personal drama might fit in there somewhere (especially in some of the edgier works), but not really the emphasis.

> Her refusal to treat Dan Heng as a separate person suggests she's holding onto her grudge pretty hard.

Hm... I've always seen that behavior as Jingliu being in the came of the 1-person theory where it comes to Dan Feng/Dan Heng, or even perpetually living in the past, possibly exacerbated by her not-quite-sane-partial-mara-state. But that's just my interpretation.

> Jing Yuan is literally getting his story right now in 2.4

Eh, they could have written it that way, but it seems pretty clear that 2.4 was made to mainly focus on Yanqing & Yunli on the obvious side, and then Feixiao and her party (the upcoming banners) in the less obvious side. Jing Yuan honestly felt like he was being pushed to the background a lot to make room for all the new characters.
Edited Date: 2024-09-02 06:34 (UTC)

Date: 2024-09-02 15:45 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> Dan Feng risks a sedition from the elders while he's not around; and Yingxing is already being marginalized so him leaving will simply give the rest of the politicians even more reason to marginalize him

I don't think there was any risk to Dan Feng's position before the Sedition, because Vidyadhara governance does have the feel of "might makes right", and there was nobody who had "might" above him. Even after the Sedition, there was a pretty significant portion of guards, civilians, courtiers, etc. who still supported Dan Feng, and had to be censored or forcibly reborn. And the only reason that could've been done is because the Preceptors against him at that point had the support of the general Xianzhou government, and because Dan Feng decided to leave the picture (by accepting arrest instead of, say, resisting).

Yingxing I feel like never had political status. He seems to be more like a genius engineer who had the figurehead position, but was mostly expected to do engineer things rather than manage people. I just don't see most of the Xianzhou people in the government system actually be willing to take orders from a short-life species.

Jingliu and Baiheng, I can actually having enough seniority in their respecting organizations to actually propose and conduct special ops missions. Jing Yuan is the only one I see likely to be tied up by bureaucracy... but possibly Jingliu can pull him as needed due to their relationship, maybe?

> I mean if kids can be expected to understand

Well, sure, but books and movies are usually meant to tell a moral of the story to begin with. HSR I feel is meant to cater to an audience willing to spend as its top priority, and the story is only maybe 5th or 6th priority. So there's a limit to how... em, subtle they can make the storytelling, which then clashes against when they try to be vague/mysterious/build suspense (often with sales related goals)... and the end result is a mess. Which is fine to the audience who skip the lore/custcenes, or who just do a shallow read of things and accept it at face value. But it drives anyone who actually cares up a wall.

> 《香蜜沉沉烬如霜》

Generally, by the time a story has gotten to the point of being televised, it's been deemed to have stood a certain amount of test of time (or popularity/readership).

Also, the televised xianxia genre tends to be of the jjwxc flavor. That is, they tend to overlap with romance genre and targeted to a female audience. The qidian flavor that targets male audiences tends to be more of the DBZ kind of story.

> The purpose being to sell new characters is the result of shitty understanding of story structure by miHoyo writers.

Less shitting understanding than purposefully sacrificing it for the purpose of sales.

Date: 2024-09-05 16:21 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> lot of push and pull

Sure, but that seems to more between each different generation of High Elder might have a different dynamic with the Preceptors based on how "strong" they are, in power and personality. The impression I get from Dan Feng's case, at least, was that he always had the upper hand vs the Preceptors, and thus they were only able to build their resentment until his fall in the Sedition. *shrug* Unfortunately, we just don't have the details of how exactly they interacted back then.

> Er... Did they?

I was referring to the force rebirthing of Dan Feng's supporters among the Vidyadhara, not Dan Feng himself. Presumably, the Ten-Lords would likely delegate the removal of Dan Feng's popular support to the Vidyadhara Preceptors since those people technically haven't broken any of the taboos to fall under the jurisdiction of the Ten Lords. This would certainly be a great time for the Preceptors to do a political purge.

> Like, they can't just be all "hey, general, I've got an idea".

In a real working military/government model sure. But in the game-designed setting here... I don't think that's out of the question.

> story focused gacha game

...With gacha and all that entails going before the story.

> jjwxc vs qidian

Eh, the reason why qidian works don't get televised is not because they're not popular enough, but that they're just too f*king long. I mean, the average jj story rarely goes over 100-200 chapters, whereas popular qidian works are often 3000 chapters and ongoing. That's way too long for television (because CN doesn't do multi-season shows, as far as I know). Which is why qidian works tend to get adapted to multiple season anime (or 3D animation) instead; you can find some of them on bilibili.
Edited Date: 2024-09-05 16:23 (UTC)

Date: 2024-09-06 04:12 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> This is presuming miHoyo actually is thinking about their plot, pays attention to things like foreshadowing, and not just...y'know, winging it based on viiiiiibes.

> The game-design is still meant to emulate real world dynamics and real world politics.

I just don't think the game designers actually know that much, or care, about how the real life part of such things works. As opposed to say, fictional tropes or such.

> Are any of them actually good or is it just more DBZ stuff over and over?

I watched the first season of 凡人修仙 and it was...ok. I mean, obviously aimed more that the shounen audience, but the graphics and fight scenes I thought was nice. Unfortunately, S2 required subscription (and was also unfinished at the time?). Same for a lot of other shows, I don't sub for bilibili anymore.

Other adaptations I've heard of but haven't watched... there's Doulu Dalu (Soul Land?) which has like... 6 seasons? (Also think it has some spinoffs, not sure.) There's 斗破苍穹 (Battle Through the Heavens) which is on its...8th season? There's 武动乾坤 (Martial Universe) on its 5th season... etc.

(Everybody makes you pay nowadays. I was trying to do a python coding exercise today and the old guides don't work anymore because accessing amazon's UI has to be done via paid API gateway. -_-)

> TV shows adapt only partial sections of long works all the time

In CN though, the TV shows are limited to like 30-60 episodes instead of multi-season/open-ended stuff like in the US. So in that respect, it does limit what they chose to adapt.
Edited Date: 2024-09-06 04:13 (UTC)

Date: 2024-09-06 15:18 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
Blah, AI ruining peoples jobs. =P

Eh, the genre is shounen, so I don't know how much you'd get out of it. I don't think it's worth getting into just to get HSR's aesthetic.

Date: 2024-08-30 18:39 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> "evil magistrates" trope

Some more comments after watching the livestream for 2.5 patch (CN version).

The Xianzhou "civilian" government looks more and more like a mired mess of corruption at the highest levels.

Like, they seem to imply that Hoolay is alive not strictly because of biological immortality (he's not Shuhu level of Abundance, yo), but also because the "old guys in charge" want him around as some kind of leverage on the Foxian populace among the Xianzhou? WTF?

And we also explicitly see a Vidyadhara Preceptor come out and admit culpability for betraying the Luofu to the jailbreakers. So it's no longer just something hinted at from previous chapters.

Feels like the multi-species alliance of the Xianzhou is something that's barely falling apart at the seams. -_-

Date: 2024-08-31 07:17 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
The thing is, even though it seems like the alliance is breaking apart at the seams, it is highly unlikely that will ever be the case unless Hoyo wants their main audience to completely blow up on them. Like, a multicultural supra-national space!China having an outright rebellion from an ethnic minority or province? LOL, I doubt they have the guts.

But given the real life necessities, I don't see why they're even taking the storytelling towards this kind of setup. Like, it might be unrealistic to be a completely one-big-happy-family governance. But there are other ways to generate conflict (such as concentrating on outward depictions more than inward, for instance) with the limited amount of storytelling done.
Edited Date: 2024-08-31 07:21 (UTC)

Date: 2024-08-31 15:20 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
I have to wonder if they just have too much character design or concepts built up for the Xianzhou faction before they game launched that they feel like they have to churn them all out? ...Even though numbers are currently showing that the best selling characters aren't necessarily of Xianzhou/CN design?

Or is the high sales for Acheron (JP design) and Firefly (western-based design) would telling them they should keep to churn out new planets/settings that are not CN, instead of making more Xianzhou ships (like Yaoqing, Zhuming, etc) as new planets to visit. Because I think part of the problem with Xianzhou storytelling is that we kept thrown back to the Luofu for everything related, so we never get a feel for the overarching Xianzhou Alliance culture/government structure, and it feels like the Luofu itself is more of a mess because all the problems of the Alliance gets dumped on it during the off-season chapters. -_-

Date: 2024-09-01 05:43 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
Well, maybe not all mechanics over design. There's also plenty of sales data to show that male characters in general sell less than female characters as a whole. Probably due to the main demographic playing the game and large numbers inherited from Impact3rd. *shrug*

Besides, the powercreep will always favor the "next" story centric character. As long as there are future chapters revisiting the Xianzhou (like the current patch), there will always be new Xianzhou characters. Feixiao, from all accounts, is a meta DPS, replacing Dr. Ratio in the follow-up meta team. Sales are likely to be high, though at least partially also because she's going up along with the first triple rerun banner, which includes Robin, a highly anticipated rerun. *shrug*

As for the Xianzhou theme... I think the Xianxia in space was planned all along. The problem is the genre clash with the more...western themes of the other planets is kinda glaring. I do think it would help if we got the other Xianzhou ships as separate "planets", each with a different take at the Space!China idea. Like, a modern-china-themed Yaoqing (which I'd imagine to be a bit like New Kaineng from GW2 :p), a cyberpunk-themed Zhuming, maybe a bronze-themed Yuque or something... and then with slightly different cultural themes as well to go with...
Edited Date: 2024-09-01 05:43 (UTC)

Date: 2024-09-01 16:37 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> correlate to the fact that male characters are generally less meta than female characters as a whole

Hm... while I do get that Hoyo is trying make their "star" characters female for the sales, I don't get the feel they are intentially making male characters..."lesser". Aside from individual male characters (*coughYanqingJYcough*) there are a lot of limited 5 star male characters which are all pretty good. Gepard was the core of the preservation path in Simulated Universe until he was replaced by Aventurine, who has in turn been the best-in-slot overall sustain ever since he came out.

Dr. Ratio had some of the highest damage numbers out there, and was staple to the follow-up meta team. While he is getting replaced by Feixiao, he still had a good run as meta from 1.6 up to 2.5 patches, covering almost a year.

DHIL is still valid for general damage by all accounts, which is more than could be said for the similarly highly advertised 1.x DPS Jingliu. Argenti and Boothill, while having low rates of being possessed by the playerbase, both consistently make it to the top teams statistics for endgame.

The only meta team that's going to be all-female is the superbreak team once Lingsha comes out, since she's intended to replace Gallagher (4 star male character). But given the test numbers and predictions from the leaks forums, I'm not sure how much better Lingsha will be in pure numbers. She might turn out similar to Jiaoqiu, where she's a bit of a buff over her 4 star counterpart but not spectacularly so enough as to motivate people who are getting by with the existing team, and saving up for other plans/3.0.

> this is why I'm not super sold on the CN themes having been "planned all along"

I think it's unavoidable that a CN company making a game with multiple different themed areas is going to have a CN based setting among them. It's one thing if the whole game is based around a single non-CN theme. But if there's multiple different themes, their majority target audience is going to question why there isn't a CN one. Like, Genshin had Liyue in their 1.x patch. Star Rail had Xianzhou. It's kinda expected.

Given that, the decision to make the aesthetic of the Xianzhou to be stereotypical fantasy ancient China is...also pretty unsurprising. Like, if you took the average Liyue character and dropped them into the Luofu, they wouldn't raise an eyebrow. Heck, if I took my Guild Wars Cantha characters dressed in any of the Shing Jea sets, and dropped them into the Luofu, they would blend right in too.

Then given that aesthetic, the decision to make the culture into a Xianxia-theme is also...not too surprising. The unfortunate fact is that CN doesn't have any major sci-fi franchise that's easily identifiable. (The only other common interstellar setting I've seen, usually in quick transmigration novels, is imperial CN version of Gundam, but that's more copying anime than intrinsically CN.) Xianxia is the most well known genre that goes up to the cosmic scale. So, I can see the chain of design decisions that arrived there.

> does the plot dictate the maps or do the maps dictate the plot

Probably character design & sales predictions come before both. :p
Edited Date: 2024-09-01 20:05 (UTC)

Date: 2024-09-02 05:57 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> I was reading that Topaz outstripped him by far.

Topaz is a sub-DPS, not the main DPS, and before Hunt-March and upcoming Moze, she's great at supporting a main DPS, but usually not the only/primary DPS in the team. That's why she's prioritized higher by meta chasers for the follow up team, as it's easier to replace the main DPS (depending on enemy element) than it is a high value sub-DPS (who's there more to buff the main DPS, and damaging the enemy is just side benefit).

> male characters meant having to suck it up and accept her teams were never going to be meta.

That is true, because there's zero male harmony units, and you can't have a meta team without usually two harmony buffers. Well, I guess male version of the MC could technically count, but that's still only 1 slot.

Maybe once Sunday comes out (he's leaked to be harmony), there might be a viable all-male high performance team consisting of male-DPS + male-sustain (Aventurine or Gallagher) + MaleHarmonyMC + Sunday.

> It's another thing to have the entire social structure emulate ye olden times, too.

I have noticed this problem with written works too, actually, not just games like Hoyo's. Like, I've read a lot of original webnovels, some involving sci fi settings, or quick transmigration stories that include settings involving sci fi. In the majority of cases, they always make the government into something with an emperor in charge, with aristocratic houses and all.

Not sure if there is just a lack of originality and worldbuilding, or if there is actually an underlying limitation that I'm not seeing. If I was feeling conspiracy theory about it, I'd think maybe they don't want to depict a government system anywhere similar to real life CN for fear of being censored as satire/parody. And they don't want to make it a government similar to, for example, the Star Trek Federation, for fear of being charged as unpatriotic and USA-loving by readers (I say this because most of the time there's multiple human government factions, it's usually the one called "empire" that's the "good guys" and the "alliance" or "federation" which get depicted as the "bad guys"). I dunno.

> While this is true, it's still stupid to lift the Xianxia aesthetic and plop it into sci-fi without updating the technology.

I'll agree with this. If they made it clearer that using brush and paper is like when Hanya uses her brush attack animation, for all Xianzhou people, it would seem less archaic, for instance. I feel like this is just an overall laziness and/or lack of imagination on Hoyo's part. -_-
Edited Date: 2024-09-02 06:02 (UTC)

Date: 2024-09-02 06:46 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> Jiaoqiu should've been designed as a Harmony unit given his "medical doctor who focuses on prevention via dietary management"

Jiaoqiu's original kit during beta testing did have healing mechanics in it. But it was all nerfed out of him by the time of the final release. (There's usually 5-6 versions of any new characters that get tested before they get released.) I am guessing that the play testing revealed that such a kit was too broken. But the leaks forum was pretty much doomposting him with every nerf.

Harmony units are the best bang for the buck of Star Rail teams though. There are plenty of high end players who like to showcase their achievements of defeating endgame bosses with no sustains and 1 DPS+3 harmony (or even 4 harmony) teams.

> European Union

Generally shoved under the umbrella of "Alliance".

I'm not saying that Mihoyo is concerned about censorship in their xianxia government system. Just that the "trope" they are using maybe formed that way because of the concern of censorship on webnovel platforms. But again, this is just a conspiracy theory. Maybe it's just the genre as a whole is too new for CN that there hasn't been a Roddenberry or George Lucas yet to actually define a distinctively native trope.
Edited Date: 2024-09-02 06:52 (UTC)

Date: 2024-09-02 15:57 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> This just means male units are being de-prioritized into less good roles

There is Sunday coming up. Even though I don't like his character. But apparently he's really popular. I guess a lot of girls like his winged aesthetic. And it seems like a lot of CN players like his slogan of "everday being a weekend" due to the oppressions of the CN workplace, or something. *shrug*

> The game is still trying to cater to the "waifu" gaming crowd and girl gamers get thrown a bone from time to time.

Side note: Looking at recent earning records, it seems like there's a new otome based ARPG called Love and Deepspace which is doing very well and proving that there's plenty of female audience for ARPG properly targeted to their demographic. I'm not planning on taking up another game, but it might be something you can consider looking into?

> Three Body Problem

IIRC the social structure depictions of that novel, at least for Earth, doesn't really stand out. At least, not until either the TV or movie industry manages to make a successful enough adaptation of it that enters the social consciousness.

> then the comparable era in Chinese history would be the 民国 era aesthetics

I'm guessing that era is not often used because of the political sensitivity. Like, any novel that touches on the early development of the CCP run the risk of too much attention from censors. I have seen some historical fiction authors refusing to write for the Qing and Republic era because it's just safer to play in the more distant past, and they are only writing for entertainment/money.

Date: 2024-09-05 16:07 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> And everything is fake.

Unfortunately, there are plenty of people who would've preferred to live in his false sweet dream utopia and damn the long term consequences. =/

> Also, if players are mostly children

Young adults is the feel I get, anywhere from high school to college-ish age, but before starting a family.

> CCTV adaptation and a Netflix adaptation

I get the feeling they weren't all that popular though. The stats for the CCTV adaption wasn't all that high compared to other CCTV shows. And I've heard more waves in EN about the book more than I have about the Netflix adaptation. Certainly nothing that comes close to the cultural impression caused by major english IPs such as Trek, Star Wars, or even Marvel's GotG.

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