cashew: dude with sunglasses looking confused (Misc // Haa?)
[personal profile] cashew

Spent a whole day reading way, way too much 卢俊义×燕青 fanfic. One, Water Margins fanfic is significantly better written. Two, Water Margins fanfic almost exclusively fades to black when it comes to porn because no one can figure out how to write passable porn in Classical Chinese, so like, kudos that that one explicit PWP in Classical Chinese for Jing Yuan/Dan Heng ship. Three, all this just makes me even sadder about the state of Jing Yuan in HSR.

I feel like miHoyo bit off more than they can chew with this character. MiHoyo writing is already pretty shit, but they really don't seem to know how to write characters as bad-ass. The voice acting is pulling a lot of the weight, but the plot makes no sense. (Yes, I finally watched the next part of 2.4 patch...I'm not impressed.) Character motivation is all over the place, or it's opaque for the sake of being "mysterious", but I suspect even the writers themselves have no fucking clue what they actually want to do with Jing Yuan anymore. Cool and tactical, a gentle giant with nerves of steel and...that's it. Is he meant to be tragic? Heroic? Scapegoat or savior? There is no plan!

Why does Xianzhou higher ups want to pull down an immensely talented general who has proved himself over and over and over? Who knows...the writers are just throwing in the "evil magistrates" trope and ignoring that those "evil magistrates" characters had personal interests that conflicted with whomever they're trying to frame/slander/murder. What is the political structure of Xianzhou? Who knows, let's just drop cool names that sound ancient. What's the chain of command and how is the military organized? Who the fuck cares, here's a new character, pay us.

I feel like Xianzhou is miHoyo's attempt to do Wuxia (or Xianxia) but in SPAAAACE, and it honestly sucks. It has all the dressing of the genre but none of the emotional core. Wuxia is a genre that's defined by its exploration of what makes a hero, both in feats and in the emotional journey of trying to live up to conflicting expectations while fighting for a balance between personal desires and social responsibility. Xianxia is an exploration of the complex interaction of elements that makes up an identity set in a fantasy world where rules don't always follow that of our human understanding, which allows us to breakdown how lineage, upbringing, ideology, sexuality, gender norms, and inter-personal relationships contribute to fully realizing personhood.

Meanwhile, HSR is...Heeeeeey, look, funny rivalry.

What's frustrating is that there's actually so much here that can be expanded upon. A deeper delve into these characters by having their actual backstories, seeing them deal with events and respond to other characters, would have been a rich mine of genuine emotion. Showing us, the players, characters with vulnerability and flaws and frustration and failures would serve so much more to make these characters fleshed out and real. Instead, miHoyo is too busy vibing and thinking up new game mechanics to question the character of the characters they've released.

All we're left with is just a bunch of walking tropes. Here's the sly one, the cool one, the reserved one, the scheming one, the brash one, the thoughtful one, the loner one, etc. etc. etc. Accidentally, they'll create something that has so much potential that it almost seems like a fully realized character. But then the story proves that actually, no, there's nothing. It's just all smoke and mirrors.

Date: 2024-09-01 05:43 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
Well, maybe not all mechanics over design. There's also plenty of sales data to show that male characters in general sell less than female characters as a whole. Probably due to the main demographic playing the game and large numbers inherited from Impact3rd. *shrug*

Besides, the powercreep will always favor the "next" story centric character. As long as there are future chapters revisiting the Xianzhou (like the current patch), there will always be new Xianzhou characters. Feixiao, from all accounts, is a meta DPS, replacing Dr. Ratio in the follow-up meta team. Sales are likely to be high, though at least partially also because she's going up along with the first triple rerun banner, which includes Robin, a highly anticipated rerun. *shrug*

As for the Xianzhou theme... I think the Xianxia in space was planned all along. The problem is the genre clash with the more...western themes of the other planets is kinda glaring. I do think it would help if we got the other Xianzhou ships as separate "planets", each with a different take at the Space!China idea. Like, a modern-china-themed Yaoqing (which I'd imagine to be a bit like New Kaineng from GW2 :p), a cyberpunk-themed Zhuming, maybe a bronze-themed Yuque or something... and then with slightly different cultural themes as well to go with...
Edited Date: 2024-09-01 05:43 (UTC)

Date: 2024-09-01 16:37 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> correlate to the fact that male characters are generally less meta than female characters as a whole

Hm... while I do get that Hoyo is trying make their "star" characters female for the sales, I don't get the feel they are intentially making male characters..."lesser". Aside from individual male characters (*coughYanqingJYcough*) there are a lot of limited 5 star male characters which are all pretty good. Gepard was the core of the preservation path in Simulated Universe until he was replaced by Aventurine, who has in turn been the best-in-slot overall sustain ever since he came out.

Dr. Ratio had some of the highest damage numbers out there, and was staple to the follow-up meta team. While he is getting replaced by Feixiao, he still had a good run as meta from 1.6 up to 2.5 patches, covering almost a year.

DHIL is still valid for general damage by all accounts, which is more than could be said for the similarly highly advertised 1.x DPS Jingliu. Argenti and Boothill, while having low rates of being possessed by the playerbase, both consistently make it to the top teams statistics for endgame.

The only meta team that's going to be all-female is the superbreak team once Lingsha comes out, since she's intended to replace Gallagher (4 star male character). But given the test numbers and predictions from the leaks forums, I'm not sure how much better Lingsha will be in pure numbers. She might turn out similar to Jiaoqiu, where she's a bit of a buff over her 4 star counterpart but not spectacularly so enough as to motivate people who are getting by with the existing team, and saving up for other plans/3.0.

> this is why I'm not super sold on the CN themes having been "planned all along"

I think it's unavoidable that a CN company making a game with multiple different themed areas is going to have a CN based setting among them. It's one thing if the whole game is based around a single non-CN theme. But if there's multiple different themes, their majority target audience is going to question why there isn't a CN one. Like, Genshin had Liyue in their 1.x patch. Star Rail had Xianzhou. It's kinda expected.

Given that, the decision to make the aesthetic of the Xianzhou to be stereotypical fantasy ancient China is...also pretty unsurprising. Like, if you took the average Liyue character and dropped them into the Luofu, they wouldn't raise an eyebrow. Heck, if I took my Guild Wars Cantha characters dressed in any of the Shing Jea sets, and dropped them into the Luofu, they would blend right in too.

Then given that aesthetic, the decision to make the culture into a Xianxia-theme is also...not too surprising. The unfortunate fact is that CN doesn't have any major sci-fi franchise that's easily identifiable. (The only other common interstellar setting I've seen, usually in quick transmigration novels, is imperial CN version of Gundam, but that's more copying anime than intrinsically CN.) Xianxia is the most well known genre that goes up to the cosmic scale. So, I can see the chain of design decisions that arrived there.

> does the plot dictate the maps or do the maps dictate the plot

Probably character design & sales predictions come before both. :p
Edited Date: 2024-09-01 20:05 (UTC)

Date: 2024-09-02 05:57 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> I was reading that Topaz outstripped him by far.

Topaz is a sub-DPS, not the main DPS, and before Hunt-March and upcoming Moze, she's great at supporting a main DPS, but usually not the only/primary DPS in the team. That's why she's prioritized higher by meta chasers for the follow up team, as it's easier to replace the main DPS (depending on enemy element) than it is a high value sub-DPS (who's there more to buff the main DPS, and damaging the enemy is just side benefit).

> male characters meant having to suck it up and accept her teams were never going to be meta.

That is true, because there's zero male harmony units, and you can't have a meta team without usually two harmony buffers. Well, I guess male version of the MC could technically count, but that's still only 1 slot.

Maybe once Sunday comes out (he's leaked to be harmony), there might be a viable all-male high performance team consisting of male-DPS + male-sustain (Aventurine or Gallagher) + MaleHarmonyMC + Sunday.

> It's another thing to have the entire social structure emulate ye olden times, too.

I have noticed this problem with written works too, actually, not just games like Hoyo's. Like, I've read a lot of original webnovels, some involving sci fi settings, or quick transmigration stories that include settings involving sci fi. In the majority of cases, they always make the government into something with an emperor in charge, with aristocratic houses and all.

Not sure if there is just a lack of originality and worldbuilding, or if there is actually an underlying limitation that I'm not seeing. If I was feeling conspiracy theory about it, I'd think maybe they don't want to depict a government system anywhere similar to real life CN for fear of being censored as satire/parody. And they don't want to make it a government similar to, for example, the Star Trek Federation, for fear of being charged as unpatriotic and USA-loving by readers (I say this because most of the time there's multiple human government factions, it's usually the one called "empire" that's the "good guys" and the "alliance" or "federation" which get depicted as the "bad guys"). I dunno.

> While this is true, it's still stupid to lift the Xianxia aesthetic and plop it into sci-fi without updating the technology.

I'll agree with this. If they made it clearer that using brush and paper is like when Hanya uses her brush attack animation, for all Xianzhou people, it would seem less archaic, for instance. I feel like this is just an overall laziness and/or lack of imagination on Hoyo's part. -_-
Edited Date: 2024-09-02 06:02 (UTC)

Date: 2024-09-02 06:46 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> Jiaoqiu should've been designed as a Harmony unit given his "medical doctor who focuses on prevention via dietary management"

Jiaoqiu's original kit during beta testing did have healing mechanics in it. But it was all nerfed out of him by the time of the final release. (There's usually 5-6 versions of any new characters that get tested before they get released.) I am guessing that the play testing revealed that such a kit was too broken. But the leaks forum was pretty much doomposting him with every nerf.

Harmony units are the best bang for the buck of Star Rail teams though. There are plenty of high end players who like to showcase their achievements of defeating endgame bosses with no sustains and 1 DPS+3 harmony (or even 4 harmony) teams.

> European Union

Generally shoved under the umbrella of "Alliance".

I'm not saying that Mihoyo is concerned about censorship in their xianxia government system. Just that the "trope" they are using maybe formed that way because of the concern of censorship on webnovel platforms. But again, this is just a conspiracy theory. Maybe it's just the genre as a whole is too new for CN that there hasn't been a Roddenberry or George Lucas yet to actually define a distinctively native trope.
Edited Date: 2024-09-02 06:52 (UTC)

Date: 2024-09-02 15:57 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> This just means male units are being de-prioritized into less good roles

There is Sunday coming up. Even though I don't like his character. But apparently he's really popular. I guess a lot of girls like his winged aesthetic. And it seems like a lot of CN players like his slogan of "everday being a weekend" due to the oppressions of the CN workplace, or something. *shrug*

> The game is still trying to cater to the "waifu" gaming crowd and girl gamers get thrown a bone from time to time.

Side note: Looking at recent earning records, it seems like there's a new otome based ARPG called Love and Deepspace which is doing very well and proving that there's plenty of female audience for ARPG properly targeted to their demographic. I'm not planning on taking up another game, but it might be something you can consider looking into?

> Three Body Problem

IIRC the social structure depictions of that novel, at least for Earth, doesn't really stand out. At least, not until either the TV or movie industry manages to make a successful enough adaptation of it that enters the social consciousness.

> then the comparable era in Chinese history would be the 民国 era aesthetics

I'm guessing that era is not often used because of the political sensitivity. Like, any novel that touches on the early development of the CCP run the risk of too much attention from censors. I have seen some historical fiction authors refusing to write for the Qing and Republic era because it's just safer to play in the more distant past, and they are only writing for entertainment/money.

Date: 2024-09-05 16:07 (UTC)
tanithryudo: (Default)
From: [personal profile] tanithryudo
> And everything is fake.

Unfortunately, there are plenty of people who would've preferred to live in his false sweet dream utopia and damn the long term consequences. =/

> Also, if players are mostly children

Young adults is the feel I get, anywhere from high school to college-ish age, but before starting a family.

> CCTV adaptation and a Netflix adaptation

I get the feeling they weren't all that popular though. The stats for the CCTV adaption wasn't all that high compared to other CCTV shows. And I've heard more waves in EN about the book more than I have about the Netflix adaptation. Certainly nothing that comes close to the cultural impression caused by major english IPs such as Trek, Star Wars, or even Marvel's GotG.

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